Topic 2.1 · Thermal Physics

The Kinetic Particle Model of Matter

Everything is made of particles that never stop moving. This one idea explains the properties of solids, liquids and gases, what temperature really measures, why gases exert pressure and why there is a lowest possible temperature.

Solids, liquids and gases

PropertySolidLiquidGas
ShapeFixedTakes the shape of its containerSpreads out to fill its container
VolumeFixedFixedNot fixed: fills whatever space is available
Can it be compressed?No (almost not at all)No (almost not at all)Yes, easily
Can it flow?NoYesYes

The particle model

Solid Liquid Gas
Solid: regular and touching. Liquid: touching but irregular. Gas: far apart and random.
SolidLiquidGas
ArrangementRegular pattern (lattice)IrregularRandom
SeparationVery close, touchingClose, mostly touchingFar apart (about 10× further than in a liquid)
MotionVibrate about fixed positionsMove around, sliding past each otherMove quickly in random directions
Arrangement Separation Motion — describe all three for full marks.

Supplement Forces and distances between particles

  • Solid: strong forces of attraction hold particles in fixed positions, so the solid keeps its shape.
  • Liquid: particles have enough energy to move out of fixed positions, but the attractive forces are still strong enough to keep them close together. That is why a liquid flows but keeps its volume.
  • Gas: particles are far apart and the forces between them are negligible (except when they collide), so a gas spreads out and is easy to compress.

Temperature and particle energy

  • When a substance is heated, its particles gain kinetic energy and move (or vibrate) faster.
  • The temperature of a substance is a measure of the average kinetic energy of its particles. Higher temperature = faster particles on average.

Gas pressure

Gas particles move randomly at high speed. Every time one hits a wall of its container it bounces off and exerts a tiny force. Billions of these collisions every second add up to a steady force on each area of wall, and that is gas pressure.

  • Heat the gas (fixed volume): particles move faster, so they hit the walls more often and harder. Pressure increases.
  • Squash the gas (fixed temperature): the same particles are in a smaller space, so they hit the walls more often. Pressure increases.

Supplement Explaining pressure with force

Each collision changes the momentum of a particle, so the wall exerts a force on the particle and the particle exerts an equal force on the wall. Pressure is this total force divided by the area of the wall (p = F / A). More frequent or harder collisions mean a larger total force on the same area, so a higher pressure.

Absolute zero and the Kelvin scale

  • Cooling a substance slows its particles down. At absolute zero (−273 °C) the particles have the least possible kinetic energy, so nothing can be colder.
  • The Kelvin scale starts at absolute zero. One kelvin is the same size as one degree Celsius.
T (in K) = θ (in °C) + 273
Worked example
Convert 27 °C and 0 K into the other scale.
27 °C → 27 + 273 = 300 K
0 K → 0 − 273 = −273 °C (absolute zero)
Common Mistake
Writing “300 °K”. Kelvin has no degree sign: write 300 K.

Supplement Pressure and volume of a gas

For a fixed mass of gas at constant temperature, pressure and volume are inversely proportional: halve the volume and the pressure doubles.

pV = constant   or   p1V1 = p2V2

Why: in a smaller volume the particles travel a shorter distance between collisions with the walls, so they hit the walls more often. At the same temperature they hit with the same average force, so the total force per unit area (pressure) rises.

Worked example
A syringe holds 60 cm3 of air at 100 kPa. The plunger is pushed in slowly (temperature stays the same) until the volume is 20 cm3. Calculate the new pressure. [3]
p1V1 = p2V2
100 × 60 = p2 × 20
p2 = 6000 ÷ 20 = 300 kPa
Check: the volume became 3× smaller, so the pressure should be 3× bigger. ✓
Examiner Tip
Volumes and pressures can stay in any units (cm3, kPa) as long as both sides of p1V1 = p2V2 use the same units. Always state “constant temperature” if asked for the conditions.

Brownian motion

If you look at smoke in air (or pollen grains in water) through a microscope, the specks jiggle around in a jerky, random way. This is Brownian motion.

  • It is caused by the specks being hit by the invisible, fast-moving air (or water) molecules from all sides.
  • It is evidence that the particles of a gas or liquid are moving randomly.

Supplement Why the specks move

The smoke particles are much larger and heavier than air molecules. At any instant, more molecules happen to hit one side than the other, so there is an unbalanced force and the speck moves a little. The direction keeps changing at random. Because a light, fast-moving molecule can move a massive speck, the molecules must be moving very fast.

Common Mistake
Saying the smoke particles are the air molecules. You can see the smoke specks; the air molecules hitting them are far too small to see.

Quick Checklist

  • I can describe the properties of solids, liquids and gases and their particle arrangement, separation and motion.
  • I can explain the forces between particles in each state (Supplement).
  • I can link temperature to the average kinetic energy of particles.
  • I can explain gas pressure using particle collisions, and how it changes with temperature and volume.
  • I can convert between °C and K and state the value of absolute zero.
  • I can use pV = constant and explain it using particles (Supplement).
  • I can describe Brownian motion and explain what it shows (Supplement: why the specks move).
Topic 2.2 · Thermal Physics

Thermal Properties and Temperature

What happens when things are heated: they expand, their temperature rises by an amount that depends on the material, and at the right temperatures they melt, boil or evaporate.

Thermal expansion

Most substances expand when heated. The particles do not get bigger: they move or vibrate more, so they take up more space.

StateHow much it expandsSupplement Why
SolidLeastStrong forces hold the particles tightly; they only vibrate more.
LiquidMoreForces are weaker, so particles move further apart as they gain energy.
GasMostForces between particles are negligible, so nothing holds them back.

Everyday examples

  • Gaps in bridges and railway tracks leave room for the metal to expand on hot days without buckling.
  • Overhead power cables are hung slack so they don’t snap when they contract in cold weather.
  • Liquid-in-glass thermometers: the liquid expands up a narrow tube as temperature rises.
  • Loosening a tight metal lid by running it under hot water: the metal lid expands more than the glass jar.

Specific heat capacity

  • Heating an object increases its internal energy (the total energy of its particles), which raises its temperature.
  • Different materials need different amounts of energy to warm up by the same amount. Water needs a lot; metals need much less.

Supplement Definition and equation

Specific heat capacity (c) is the energy needed to raise the temperature of 1 kg of a substance by 1 °C.

c = ΔE ÷ (m Δθ)   or   ΔE = m c Δθ
ΔE
Energy supplied, in J
m
Mass, in kg
c
Specific heat capacity, in J/(kg °C)
Δθ
Temperature change, in °C
Worked example
A kettle heats 0.50 kg of water from 20 °C to 100 °C. The specific heat capacity of water is 4200 J/(kg °C). Calculate the energy needed. [3]
Δθ = 100 − 20 = 80 °C
ΔE = m c Δθ = 0.50 × 4200 × 80
ΔE = 168 000 J (168 kJ)

Measuring specific heat capacity

1
Set upMeasure the mass of a metal block (or water in a beaker). Put an electric heater and a thermometer in holes in the block, and wrap it in insulation.
2
HeatRecord the starting temperature. Switch on the heater for a measured time, using a joulemeter (or voltmeter, ammeter and stopwatch: E = VIt) to find the energy supplied.
3
CalculateRecord the highest temperature reached. Use c = ΔE ÷ (m Δθ).
Examiner Tip
The measured value is usually too high, because some energy escapes to the surroundings instead of heating the block. Insulation reduces this error. Say this if asked to explain why the result differs from the textbook value.

Melting, boiling and evaporation

  • While a substance is melting or boiling, energy is still going in but its temperature stays the same. The energy is used to overcome the forces between particles, not to speed them up.
  • For pure water at standard atmospheric pressure: melting point 0 °C, boiling point 100 °C.
  • Condensation (gas → liquid) and solidification (liquid → solid): particles lose energy, slow down and the attractive forces pull them closer together.
  • Evaporation happens at the surface of a liquid at any temperature. Only the more energetic particles near the surface have enough energy to escape.
  • Evaporation causes cooling: the fastest particles leave, so the average kinetic energy of those left behind is lower, and temperature measures average kinetic energy.

Supplement Boiling vs evaporation

BoilingEvaporation
Only at the boiling pointAt any temperature
Throughout the liquid (bubbles form)Only at the surface
Needs a continuous energy supplyUses energy from the liquid itself, so the liquid cools

Supplement What makes evaporation faster

  • Higher temperature: more particles have enough energy to escape.
  • Larger surface area: more particles are at the surface.
  • Air moving over the surface (wind, a fan): escaped particles are carried away before they can fall back in.

Cooling something by evaporation: when a liquid evaporates from an object (sweat on skin, water on a clay pot), the liquid cools, and energy flows from the warmer object into the liquid. The object cools down.

Model answer
Explain why you feel cold when you step out of a swimming pool on a windy day. [3]
Water on the skin evaporates. The most energetic water molecules escape from the surface, so the average kinetic energy of the remaining water falls and it becomes colder. Energy then flows from the skin into the cooler water, cooling the skin. The wind removes escaped molecules so evaporation is faster, causing more cooling.

Quick Checklist

  • I can describe thermal expansion of solids, liquids and gases and give everyday examples.
  • I can explain the relative amounts of expansion using particles (Supplement).
  • I can link a rise in temperature to an increase in internal energy.
  • I can define specific heat capacity and use ΔE = mcΔθ (Supplement), and describe how to measure it.
  • I can explain why temperature stays constant during melting and boiling, and recall 0 °C and 100 °C for water.
  • I can explain evaporation and why it causes cooling.
  • I can compare boiling and evaporation and list the factors that affect evaporation (Supplement).
Topic 2.3 · Thermal Physics

Transfer of Thermal Energy

Thermal energy always flows from hotter to colder places, by conduction, convection or radiation. Expect “explain using particles” questions and applications such as cooking pans, fridges and the Earth’s temperature.

Conduction

Conduction is the transfer of thermal energy through a material, mainly solids, without the material itself moving.

  • Good thermal conductors: metals (copper, aluminium, iron).
  • Poor conductors (insulators): plastic, wood, glass, air, wool. Materials that trap air, such as foam and fleece, are especially good insulators.
  • Liquids and gases are poor conductors because their particles are far apart.

Showing which material conducts best

Attach a pin to the end of equal-sized rods of different metals with wax, then heat the other ends equally. The pin falls first from the best conductor.

Supplement How conduction works

  • Lattice vibrations (all solids): particles at the hot end vibrate more strongly and pass this vibration on to their neighbours, one by one. This is slow.
  • Free (delocalised) electrons (metals only): electrons at the hot end gain kinetic energy and move quickly through the metal, colliding with particles further away and transferring energy. This is much faster, which is why metals are the best conductors.

Convection

Convection is the transfer of thermal energy by the movement of a liquid or gas (a fluid). It cannot happen in solids.

1
Fluid near the heater warms upIts particles move faster and spread further apart, so the fluid expands.
2
It becomes less dense and risesThe same mass now takes up more volume.
3
Cooler, denser fluid sinksIt moves in to replace the rising fluid, is heated in turn and rises.
4
A convection current formsA continuous loop of moving fluid carries energy around.

Showing convection: drop a crystal of potassium manganate(VII) at the bottom edge of a beaker of water and heat gently below it. The purple colour rises above the flame, moves across the top and sinks on the far side.

Common Mistake
“Heat rises” earns no marks. It is the warmer, less dense fluid that rises.

Thermal radiation

  • Thermal radiation is infrared electromagnetic radiation. All objects emit it, and hotter objects emit more.
  • It needs no medium, so it can travel through a vacuum. That is how energy reaches us from the Sun.
SurfaceEmitting infraredAbsorbing infraredReflecting infrared
Dull blackBest emitterBest absorberWorst reflector
Shiny white or silverWorst emitterWorst absorberBest reflector

Comparing surfaces

Fill identical cans painted different colours (or a Leslie cube with four different faces) with the same volume of hot water. Measure the infrared from each surface with an infrared detector at the same distance, or record how fast each can cools. The dull black surface emits most and cools fastest.

Supplement Rate of radiation and the Earth’s temperature

  • The rate at which an object emits radiation increases with its surface temperature and its surface area.
  • An object stays at a constant temperature when it absorbs energy at the same rate as it emits it. If it absorbs faster, it warms up; if it emits faster, it cools down.
  • The Earth absorbs radiation from the Sun and emits infrared back into space. Its temperature depends on the balance. Greenhouse gases in the atmosphere absorb some of the outgoing infrared and re-emit some back towards the Earth. More greenhouse gas means less energy escapes, so the balance is reached at a higher temperature. On a cloudy night, clouds trap more infrared, so it stays warmer than on a clear night.

Consequences of thermal energy transfer

ExamplePhysics behind it
Saucepan: metal base, plastic or wooden handleMetal conducts energy to the food quickly; the handle is an insulator so you don’t get burnt.
Freezer compartment at the top of a fridgeAir cooled at the top becomes denser and sinks, setting up a convection current that cools the whole fridge.
Room heater placed low downWarm air rises from it and convection currents carry energy round the room.
Car radiatorHot coolant flows through a thin metal radiator with a large surface area; air passing over it carries energy away by convection.
Houses in hot countries painted whiteWhite reflects most of the Sun’s infrared, so less is absorbed.
Wearing several thin layersAir trapped between layers is a poor conductor and can’t move to form convection currents.
Examiner Tip
For “explain” questions, name the process and say what the material or design does to it, e.g. “the shiny surface is a poor emitter, so it reduces energy lost by radiation”.

Quick Checklist

  • I can name good and poor thermal conductors and describe an experiment to compare them.
  • I can explain conduction by lattice vibrations and free electrons (Supplement).
  • I can explain convection using density changes and describe how to show a convection current.
  • I can describe thermal radiation as infrared that needs no medium, and compare black and shiny surfaces.
  • I can explain how surface temperature, area and the absorb/emit balance affect temperature, including the Earth’s (Supplement).
  • I can explain everyday applications of conduction, convection and radiation.
Topic 3.1 · Waves

General Properties of Waves

The vocabulary and the one equation that every other wave topic uses, plus what happens when waves reflect, refract and diffract.

What a wave does

Waves transfer energy from one place to another without transferring matter. The particles of the medium vibrate about fixed positions; they don’t travel with the wave.

wavelength λ amplitude crest trough rest position
Wavelength is measured crest to crest. Amplitude is measured from the centre line, not trough to crest.
Wavelength (λ)
Distance between two neighbouring crests (or any two matching points). Unit: m
Amplitude
Maximum distance of a point from its rest position (centre line). Unit: m
Frequency (f)
Number of waves passing a point per second. Unit: hertz, Hz
Wave speed (v)
Distance travelled by the wave per second. Unit: m/s
Crest / trough
The highest / lowest points of a transverse wave
Wavefront
A line joining matching points on a wave, e.g. all the crests. Drawn as lines one wavelength apart
wave speed = frequency × wavelength    v = f λ
Worked example
A water wave has a frequency of 2.5 Hz and a wavelength of 0.40 m. Calculate its speed. Then find the wavelength of a radio wave of frequency 100 MHz (speed 3.0 × 108 m/s).
v = fλ = 2.5 × 0.40 = 1.0 m/s
λ = v ÷ f = 3.0 × 108 ÷ 100 × 106 = 3.0 m
Common Mistake
Forgetting to convert prefixes: kHz × 103, MHz × 106, GHz × 109. Also, the source sets the frequency, so frequency does not change when a wave moves into a new medium; speed and wavelength do.

Transverse and longitudinal waves

TransverseLongitudinal
Vibrations are…Perpendicular (at 90°) to the direction the wave travelsParallel to the direction the wave travels
FeaturesCrests and troughsCompressions (particles close together) and rarefactions (particles spread out)
ExamplesAll electromagnetic waves (including light), water waves, seismic S-wavesSound, seismic P-waves
Examiner Tip
On a slinky: move your hand side to side for a transverse wave, and push and pull along its length for a longitudinal wave. Questions often describe exactly this.

Reflection, refraction and diffraction

A ripple tank shows these effects with water waves. A light above it projects the wavefronts onto a screen below.

  • Reflection: waves bounce off a flat barrier. The angle of reflection equals the angle of incidence, and the wavelength stays the same.
  • Refraction: waves change speed when they move into a different medium (in a ripple tank, into shallower water where they slow down). The wavelength gets shorter and, if the waves arrive at an angle, they change direction.
  • Diffraction: waves spread out when they pass through a gap or round the edge of an obstacle. The wavelength stays the same.

Supplement How much do waves diffract?

  • Diffraction is greatest when the gap is about the same size as the wavelength. A gap much wider than the wavelength gives only a little spreading at the edges.
  • Longer wavelengths diffract more round obstacles. That is why you can hear someone round a corner (sound wavelengths are around a metre) but can’t see them (light wavelengths are less than a millionth of a metre).

Quick Checklist

  • I can state that waves transfer energy without transferring matter.
  • I can define wavelength, amplitude, frequency, wave speed, crest, trough and wavefront.
  • I can use v = fλ, including unit prefixes.
  • I can compare transverse and longitudinal waves with examples.
  • I can describe reflection, refraction and diffraction in a ripple tank.
  • I can explain how gap size and wavelength affect diffraction (Supplement).
Topic 3.2 · Waves

Light: Reflection and Refraction

How light behaves at mirrors and at the boundary between air and glass or water, including total internal reflection and optical fibres. Ray diagrams must be drawn with a ruler and accurate angles.

Key words

Normal
A line drawn at 90° to a surface where the ray hits it (draw it dashed)
Angle of incidence (i)
Angle between the incoming ray and the normal
Angle of reflection
Angle between the reflected ray and the normal
Angle of refraction (r)
Angle between the refracted ray and the normal
Common Mistake
Measuring angles from the surface instead of from the normal. Every angle in this topic is measured from the normal.

Reflection in a plane mirror

Law of reflection: angle of incidence = angle of reflection.

The image in a plane mirror is:

  • the same size as the object
  • the same distance behind the mirror as the object is in front
  • virtual (it can’t be shown on a screen, because the light only appears to come from it)
  • upright, and laterally inverted (left and right swapped)

Supplement Drawing the image in a plane mirror

1
Find the imageMark the image point the same perpendicular distance behind the mirror as the object is in front.
2
Draw the reflected raysDraw straight lines from the image point to the eye. Where each line crosses the mirror, draw it solid in front of the mirror and dashed behind it (the dashed part is virtual).
3
Draw the incident raysJoin the object to each point where the rays meet the mirror. Add arrows pointing from object to mirror to eye.

Refraction

Light changes speed when it passes from one material into another. If it hits the boundary at an angle, this makes it change direction: this is refraction.

glass air i r Into glass: slows down, bends towards the normal
Into a denser medium: towards the normal. Out of it: away from the normal. The ray leaving a parallel-sided block is parallel to the ray going in.
  • Air → glass or water: light slows down and bends towards the normal (r is smaller than i).
  • Glass or water → air: light speeds up and bends away from the normal.
  • A ray that hits the boundary along the normal (i = 0) changes speed but does not change direction.

Investigating refraction with a glass block

Draw round a rectangular block on paper. Shine a narrow ray from a ray box into one side, mark the ray going in and coming out with crosses, then remove the block and join the points. Draw the normal and measure i and r with a protractor. Repeat for several angles of incidence.

Supplement Refractive index

The refractive index (n) of a material tells you how much it bends (and slows) light. It has no units, and the larger it is, the more the light bends. Glass is about 1.5; water is about 1.33.

n = sin i ÷ sin r

Here i is the angle in air and r is the angle in the material.

Worked example
Light enters a plastic block with an angle of incidence of 50°. The angle of refraction is 31°. Calculate the refractive index of the plastic.
n = sin 50° ÷ sin 31° = 0.766 ÷ 0.515 = 1.49

Total internal reflection

  • When light travels from glass (or water) towards air, some is refracted out and some is reflected back.
  • As the angle of incidence increases, the refracted ray bends further from the normal. At the critical angle (c), the refracted ray travels along the boundary (angle of refraction = 90°).
  • If the angle of incidence is greater than the critical angle, all the light is reflected back inside: total internal reflection (TIR).
Examiner Tip
TIR needs two conditions: (1) light travelling from a denser to a less dense medium (e.g. glass to air), and (2) angle of incidence greater than the critical angle. Many answers lose a mark by giving only one.

Supplement Critical angle and optical fibres

n = 1 ÷ sin c
Worked example
Glass has a refractive index of 1.50. Calculate its critical angle.
sin c = 1 ÷ n = 1 ÷ 1.50 = 0.667
c = sin−1(0.667) = 42°

Optical fibres are thin, flexible strands of very clear glass. Light entering one end hits the inside surface at an angle greater than the critical angle, so it is totally internally reflected again and again and comes out of the far end with very little loss.

  • Communications: carrying telephone, cable TV and broadband signals as pulses of light or infrared.
  • Medicine: an endoscope uses bundles of fibres to carry light into the body and an image back out, so doctors can look inside without major surgery.

Quick Checklist

  • I can define normal, angle of incidence, angle of reflection and angle of refraction.
  • I can state the law of reflection and describe the image in a plane mirror.
  • I can construct a ray diagram for a plane mirror image (Supplement).
  • I can describe refraction through a glass block and say which way light bends.
  • I can use n = sin i ÷ sin r (Supplement).
  • I can explain total internal reflection and the critical angle.
  • I can use n = 1 ÷ sin c and describe uses of optical fibres (Supplement).
Topic 3.2 · Waves

Light: Lenses and Dispersion

How converging and diverging lenses form images, how to draw accurate ray diagrams, how lenses correct eyesight, and how a prism splits white light into a spectrum.

Converging and diverging lenses

Converging (convex)Diverging (concave)
ShapeThicker in the middleThinner in the middle
Effect on a parallel beamBrings the rays together (converges them) to a point: the principal focusSpreads the rays out (diverges them) so they appear to come from the principal focus behind the lens
Principal axis
The line through the centre of the lens, at 90° to it
Principal focus (F)
The point where rays parallel to the principal axis meet after passing through a converging lens
Focal length (f)
Distance from the centre of the lens to the principal focus

Ray diagrams for a converging lens

To find where the image of the top of an object is, draw two of these rays from it:

1
Parallel rayParallel to the principal axis, then through the principal focus on the far side.
2
Central rayStraight through the centre of the lens, without bending.
3
Focal rayThrough the principal focus on the near side, then parallel to the principal axis.

The top of the image is where the rays cross.

object image F F parallel ray central ray
Object beyond 2F: the image is real, inverted and smaller (diminished), as in a camera.
  • A real image is formed where light rays actually meet. It can be projected onto a screen and is upside down (inverted).
  • Describe an image with three words: real or virtual, upright or inverted, enlarged, same size or diminished.
Object positionImageUse
Beyond 2FReal, inverted, diminishedCamera, eye
Between F and 2FReal, inverted, enlargedProjector
Closer than F SupplementVirtual, upright, enlarged, on the same side as the objectMagnifying glass

Supplement Virtual images and the magnifying glass

  • When the object is closer to the lens than F, the rays leaving the lens spread apart and never meet. Extend them backwards with dashed lines: they appear to meet behind the object. That is where the virtual image is.
  • A virtual image can’t be projected on a screen. A magnifying glass uses a converging lens this way to give an upright, enlarged image.

Supplement Correcting eyesight

ProblemWhat goes wrongCorrected with
Short sight (can’t see far objects clearly)Light from distant objects focuses in front of the retinaDiverging lens: spreads the light out first so it focuses on the retina
Long sight (can’t see near objects clearly)Light from near objects would focus behind the retinaConverging lens: starts bending the light inwards so it focuses on the retina
Examiner Tip
Memory hook: Short sight → Spread it out (diverging). Long sight needs extra converging.

Dispersion of light

  • When white light passes through a glass prism, it is refracted and splits into a spectrum of colours: this is dispersion.
  • Each colour refracts by a slightly different amount: violet bends the most, red the least.
  • The seven colours, in order: red, orange, yellow, green, blue, indigo, violet (“ROY G BIV”).

Supplement Colour, frequency and wavelength

  • From red to violet, frequency increases and wavelength decreases. Red has the longest wavelength of visible light; violet has the shortest.
  • Monochromatic light has a single frequency (one colour), e.g. light from a laser.

Quick Checklist

  • I can describe how converging and diverging lenses affect a parallel beam.
  • I can define principal axis, principal focus and focal length.
  • I can draw ray diagrams for a converging lens and describe the image formed.
  • I can explain the difference between real and virtual images and draw a magnifying glass ray diagram (Supplement).
  • I can explain how lenses correct short and long sight (Supplement).
  • I can describe dispersion by a prism and list the colours in order.
  • I can link the colours of the spectrum to frequency and wavelength and define monochromatic (Supplement).
Topic 3.3 · Waves

The Electromagnetic Spectrum

The family of waves from radio to gamma: the order, what they have in common, what each one is used for, and the harm some of them can do. Learn the order first; most marks follow from it.

Radio Micro-waves Infrared Visible UV X-rays Gamma increasing frequency and energy increasing wavelength All travel at 3.0 × 10⁸ m/s in a vacuum
All EM waves travel at the same speed in a vacuum. Moving right, each step has a higher frequency and a shorter wavelength.
Rich Men In Vegas Use X-ray Glasses — radio to gamma.

Properties all EM waves share

  • They are all transverse waves.
  • They can all travel through a vacuum.
  • They all travel at the same speed in a vacuum: 3.0 × 108 m/s (about the same in air).
  • They all transfer energy, and can be reflected and refracted.

Uses

WaveUses
Radio wavesRadio and television broadcasting, astronomy, radio-frequency identification (RFID) tags
MicrowavesSatellite TV, mobile phones, microwave ovens
InfraredElectric grills and heaters, remote controls, intruder alarms, thermal imaging cameras, optical fibres
Visible lightSeeing, photography, lighting
UltravioletSecurity marking (invisible ink that glows under UV), detecting fake bank notes, sterilising water
X-raysMedical imaging of bones, airport security scanners
Gamma raysSterilising food and medical equipment, detecting and treating cancer

Harmful effects

WaveDanger
MicrowavesHeat the inside of the body (internal heating of body tissue)
InfraredSkin burns
UltravioletDamage to surface cells and eyes, leading to skin cancer and eye conditions
X-rays and gamma raysMutations or damage to cells in the body, which can lead to cancer
Examiner Tip
Higher frequency means more energy and generally more danger. UV, X-rays and gamma are ionising, so they can damage DNA. Be specific: “UV can cause skin cancer”, not “UV is dangerous”.

EM waves in communication

  • Microwaves: mobile phones, wireless internet and satellite communication. They pass easily through the atmosphere to and from satellites.
  • Radio waves: Bluetooth and radio broadcasting. Longer radio waves diffract around hills and buildings, so they reach areas without a direct line of sight.
  • Visible light and infrared: optical fibres for cable TV and high-speed broadband, because the glass is very transparent to them and they can carry a lot of data.

Supplement Analogue and digital signals

  • An analogue signal varies continuously and can take any value (like the sound wave from your voice).
  • A digital signal has only two values: on and off (1 and 0).
  • Sound can be sent as either. To send it digitally, the analogue signal is converted into a code of 1s and 0s.

Benefits of digital signals:

  • As any signal travels, it gets weaker and picks up noise (random unwanted changes). A digital signal can be regenerated: it only has to be recognised as a 1 or a 0, so the noise is removed and a clean copy is sent on. When an analogue signal is amplified, the noise is amplified with it.
  • This means digital signals can travel longer distances with no loss of quality, and data can be sent faster.

Quick Checklist

  • I can list the EM spectrum in order and say which way frequency and wavelength change.
  • I can state the properties shared by all EM waves, including the speed 3.0 × 108 m/s.
  • I can give at least two uses of each type of EM wave.
  • I can describe the harmful effects of microwaves, infrared, UV, X-rays and gamma rays.
  • I can explain which EM waves are used for different kinds of communication.
  • I can compare analogue and digital signals and explain the benefits of digital (Supplement).
Topic 3.4 · Waves

Sound

How sound is produced and travels, how pitch and loudness relate to the wave, how to measure the speed of sound, and how ultrasound is used to see inside things.

How sound is made and travels

  • Sound is produced by vibrating objects (a guitar string, a loudspeaker cone, your vocal cords).
  • Sound is a longitudinal wave: the particles of the medium vibrate back and forth parallel to the direction the wave travels.
  • It travels as a series of compressions (particles squashed together, higher pressure) and rarefactions (particles spread out, lower pressure).
  • Sound needs a medium (solid, liquid or gas) and cannot travel through a vacuum. If air is pumped out of a jar containing a ringing bell, the sound fades even though you can still see the bell vibrating.

Hearing, pitch and loudness

  • The range of human hearing is about 20 Hz to 20 000 Hz (20 kHz).
  • Higher frequency = higher pitch.
  • Larger amplitude = louder sound.
  • An echo is a reflected sound wave.
Examiner Tip
On an oscilloscope trace, more waves across the screen means higher frequency (higher pitch); taller waves mean larger amplitude (louder). Compare the traces carefully: questions often change only one of these.

The speed of sound

  • In air, the speed of sound is about 330–350 m/s.
  • Sound travels fastest in solids, slower in liquids and slowest in gases.

Measuring the speed of sound in air (echo method)

1
Set upStand a measured distance (e.g. 50 m, using a tape measure) from a large wall.
2
Clap and timeClap in time with the echoes so each clap coincides with the echo of the one before. Time 20 claps with a stopwatch.
3
CalculateTime for one clap = total ÷ 20. The sound travelled to the wall and back, so speed = 2 × distance ÷ time for one clap.

Another method: two people stand a measured distance apart. One makes a loud sound with a visible action (bangs two blocks together) and the other starts a stopwatch on seeing it and stops it on hearing it. Light arrives almost instantly, so speed = distance ÷ time.

Worked example
A student stands 85 m from a cliff and hears the echo of a shout 0.50 s later. Calculate the speed of sound.
Distance travelled = there and back = 2 × 85 = 170 m
speed = distance ÷ time = 170 ÷ 0.50 = 340 m/s
Common Mistake
Forgetting to double the distance in echo questions. The sound goes to the wall and back.

Supplement Ultrasound

Ultrasound is sound with a frequency above 20 kHz, too high for humans to hear. It partly reflects at boundaries between different materials, and the time taken for the echo to return shows how deep the boundary is.

  • Non-destructive testing: finding cracks or flaws inside metal parts (such as aircraft wings or rail tracks) without damaging them. A crack reflects some ultrasound back early.
  • Medical scanning of soft tissue: e.g. scanning an unborn baby. Unlike X-rays, ultrasound is not ionising, so it is safe.
  • Sonar: ships send pulses of ultrasound down and time the echo from the sea bed or a shoal of fish to find the depth.
Worked example
A ship sends an ultrasound pulse to the sea bed. The echo returns after 0.80 s. The speed of sound in sea water is 1500 m/s. Calculate the depth of the sea. [3]
Total distance = speed × time = 1500 × 0.80 = 1200 m
This is there and back, so depth = 1200 ÷ 2 = 600 m

Quick Checklist

  • I can describe how sound is produced and why it is a longitudinal wave with compressions and rarefactions.
  • I can explain why sound needs a medium and can’t travel through a vacuum.
  • I can state the range of human hearing.
  • I can link pitch to frequency and loudness to amplitude, and describe an echo.
  • I can state the speed of sound in air and compare its speed in solids, liquids and gases.
  • I can describe a method to measure the speed of sound and do echo calculations.
  • I can define ultrasound and describe its uses, including sonar depth calculations (Supplement).
Topic 5.1 · Nuclear Physics

The Nuclear Model of the Atom

What atoms are made of, how we know the nucleus exists, how to read nuclide notation, and how nuclear fission and fusion release energy.

The structure of the atom

  • An atom has a tiny, dense, positively charged nucleus at its centre, made of protons and neutrons.
  • Electrons (negatively charged) orbit the nucleus. Most of the atom is empty space.
  • An atom has equal numbers of protons and electrons, so it is neutral overall.
  • An atom that loses electrons becomes a positive ion; one that gains electrons becomes a negative ion.
ParticleWhereRelative chargeRelative mass
ProtonNucleus+11
NeutronNucleus01
ElectronOrbiting the nucleus−1About 1/2000 (negligible)

Supplement Evidence: the alpha-particle scattering experiment

Rutherford’s team fired alpha particles (small, positive) at a very thin sheet of gold foil and recorded where they went.

ObservationConclusion
Most alpha particles went straight throughMost of the atom is empty space
Some were deflected through small anglesThe nucleus is positively charged: it repels the positive alpha particles that pass close to it
A very few bounced almost straight backThe nucleus is very small and contains most of the mass of the atom
Examiner Tip
Match each observation to its own conclusion, as in the table. Answers that say “this proves the nucleus exists” without linking evidence to each property get few marks.

The nucleus and nuclide notation

Proton number (Z)
Number of protons in the nucleus. It decides which element the atom is
Nucleon number (A)
Total number of protons + neutrons (nucleons) in the nucleus
Neutron number
A − Z

A nuclide is written as AZX, for example 146C: carbon-14 has 6 protons and 14 − 6 = 8 neutrons.

Supplement What A and Z tell you

  • The proton number is also the relative charge of the nucleus (each proton is +1, neutrons are 0).
  • The nucleon number is the relative mass of the nucleus (protons and neutrons each have a relative mass of 1).

Isotopes

Isotopes are atoms of the same element (same number of protons) with different numbers of neutrons, so different nucleon numbers. Example: carbon-12 (6 neutrons) and carbon-14 (8 neutrons). Some isotopes are unstable and radioactive.

Nuclear fission and fusion

FissionFusion
What happensA large, unstable nucleus (e.g. uranium-235) splits into two smaller nuclei, usually after absorbing a neutron. Two or three neutrons are also released.Two small, light nuclei (e.g. hydrogen) join to make a larger nucleus.
WhereNuclear power stationsThe Sun and other stars
EnergyIn both, the total mass of the products is slightly less than the mass at the start. The “missing” mass has been converted into a large amount of energy.
Example equations
Fission: 10n + 23592U → 14156Ba + 9236Kr + 3 10n
Fusion: 21H + 31H → 42He + 10n
Check: the top numbers add up to the same total on each side (236 = 141 + 92 + 3), and so do the bottom numbers (92 = 56 + 36).
Common Mistake
Mixing up the two. Fission = splitting (think “fissure”, a crack). Fusion = joining (think “fuse together”).

Quick Checklist

  • I can describe the structure of an atom and the charge and mass of protons, neutrons and electrons.
  • I can explain how ions form.
  • I can describe the alpha-particle scattering experiment and what each observation shows (Supplement).
  • I can use nuclide notation and work out the numbers of protons, neutrons and electrons.
  • I can relate proton number to nuclear charge and nucleon number to nuclear mass (Supplement).
  • I can define isotopes and give an example.
  • I can describe fission and fusion, write their nuclide equations and explain where the energy comes from.
Topic 5.2 · Nuclear Physics

Radioactivity

The three types of nuclear radiation, how they are detected, how nuclei change when they decay, how to work with half-life, and how to use radioactive sources safely.

Detecting radiation and background radiation

  • Ionising nuclear radiation is measured with a detector such as a Geiger–Müller (GM) tube connected to a counter. The count rate is given in counts per second or counts per minute.
  • Background radiation is the low level of radiation around us all the time. Its sources include:
    • radon gas in the air (from rocks and soil)
    • rocks and buildings
    • food and drink
    • cosmic rays from space

Supplement Correcting for background

Measure the background count rate with no source present, then subtract it from every reading taken with the source. This gives the corrected count rate due to the source alone.

The three types of radiation

  • Radioactive decay is spontaneous (nothing triggers it) and random (you can’t predict which nucleus will decay next, or when).
  • It happens because the nucleus is unstable. Emitting radiation makes it more stable.
Alpha (α)Beta (β)Gamma (γ)
What it is2 protons + 2 neutrons (a helium nucleus)A fast-moving electron, from the nucleusElectromagnetic radiation (a high-frequency wave)
Symbol42α or 42He0−1β or 0−1eγ
Charge+2−10
Ionising effectStrongly ionisingModerately ionisingWeakly ionising
Stopped byA sheet of paper, skin or a few cm of airA few mm of aluminiumReduced (not fully stopped) by several cm of lead or thick concrete
source paper aluminium lead α β γ
The more ionising the radiation, the less penetrating it is: it loses its energy quickly by ionising the atoms it passes.
Examiner Tip
To identify a source in an experiment: if the count drops when paper is added, it emits alpha. If it drops when aluminium is added (but not paper), beta. If neither makes much difference, gamma.

Supplement Deflection in electric and magnetic fields

  • Alpha and beta are charged, so they are deflected by electric and magnetic fields, in opposite directions.
  • Beta is deflected more than alpha because a beta particle has a much smaller mass.
  • Gamma is uncharged, so it is not deflected.
  • In an electric field, alpha bends towards the negative plate and beta towards the positive plate.

Supplement Why their ionising effects differ

Ionisation happens when radiation knocks electrons off atoms. Alpha particles have a large charge (+2) and are relatively large and slow, so they interact strongly with nearly every atom they pass. They lose all their energy quickly and travel only a short distance. Beta particles have less charge and move faster, so they ionise less. Gamma rays have no charge and rarely interact, so they ionise least and penetrate furthest.

Radioactive decay equations

  • In alpha and beta decay the number of protons changes, so the nucleus becomes a different element.
  • Gamma emission does not change the proton or nucleon number. The nucleus just loses energy.
DecayNucleon number AProton number ZExample
AlphaDecreases by 4Decreases by 222688Ra → 22286Rn + 42α
BetaStays the sameIncreases by 1146C → 147N + 0−1β
GammaNo changeNo change9943Tc → 9943Tc + γ

Supplement Why isotopes decay and what happens in beta decay

  • Isotopes can be unstable because they have too many neutrons (or too few), or because the nucleus is too heavy.
  • In beta decay, a neutron changes into a proton and an electron. The proton stays in the nucleus and the electron is emitted as the beta particle. That is why Z goes up by 1 but A stays the same.
Examiner Tip
Check every decay equation: the top numbers must add up to the same total on both sides, and so must the bottom numbers. Then use the new proton number to name the new element from the periodic table given.

Half-life

The half-life of a radioactive isotope is the time taken for half the nuclei in a sample to decay. Equivalently, it is the time taken for the count rate (activity) to fall to half its value.

0 2 4 6 8 0 25 50 100 time / minutes count rate 1 half-life 2 half-lives
Read the half-life from any point: find when the count rate is halved. Here it is 2 minutes each time.
Worked example
A sample has a count rate of 800 counts/min. Its half-life is 3 hours. What is the count rate after 12 hours?
Number of half-lives = 12 ÷ 3 = 4
800 → 400 → 200 → 100 → 50 counts/min
Worked example Supplement
A detector reads 520 counts/min near a source. The background count rate is 40 counts/min. After 10 days the reading is 160 counts/min. Find the half-life.
Corrected count rates: 520 − 40 = 480, and 160 − 40 = 120
480 → 240 → 120 is 2 half-lives in 10 days
Half-life = 10 ÷ 2 = 5 days
Common Mistake
Thinking a sample is completely gone after two half-lives. After 1 half-life ½ is left, after 2 half-lives ¼, after 3 half-lives ⅛: it never quite reaches zero. In Supplement questions, also remember to subtract background before halving.

Uses of radioactive isotopes

The best isotope for a job depends on the type of radiation (how penetrating it is) and its half-life.

UseRadiationWhy
Smoke alarmsAlpha, long half-lifeAlpha ionises the air so a small current flows. Smoke absorbs the alpha, the current falls and the alarm sounds. Alpha doesn’t escape the alarm case. A long half-life means the source lasts for years.
Measuring and controlling thickness of paper or metal foilBetaSome beta passes through and some is absorbed, so the count rate changes noticeably if the thickness changes. Alpha would all be stopped and gamma would all pass through.
Sterilising food and medical equipmentGammaPenetrates packaging and kills bacteria. The item doesn’t become radioactive.
Diagnosing and treating cancerGammaTracers with a short half-life can be detected outside the body and don’t stay radioactive for long. Focused gamma beams kill cancer cells.

Safety

  • Ionising radiation can kill cells, cause mutations (damage to DNA) and lead to cancer.
  • Keep exposure as low as possible:
    • Reduce exposure time: use the source for as short a time as possible.
    • Increase distance: handle sources with long tongs and never point them at people.
    • Use shielding: store sources in lead-lined boxes and use lead or concrete barriers.

Supplement Explaining the safety precautions

  • Shorter time: fewer particles or rays reach the body, so less ionisation and lower risk.
  • Greater distance: radiation spreads out (and alpha and beta are absorbed by air), so less reaches the body.
  • Shielding: dense materials like lead absorb the radiation before it reaches people.
  • Alpha sources are most dangerous inside the body (if swallowed or breathed in), because alpha is so strongly ionising. Outside the body, skin stops it.

Quick Checklist

  • I can name sources of background radiation and describe how radiation is detected.
  • I can correct count rates for background (Supplement).
  • I can describe alpha, beta and gamma: nature, charge, ionising effect and penetration.
  • I can describe how alpha, beta and gamma are deflected by fields and explain their ionising effects (Supplement).
  • I can write and balance alpha, beta and gamma decay equations, and explain beta decay as a neutron becoming a proton (Supplement).
  • I can define half-life and calculate it from data or a graph, including background correction (Supplement).
  • I can explain how the uses of isotopes depend on radiation type and half-life.
  • I can describe the dangers of ionising radiation and how to handle sources safely, and explain why the precautions work (Supplement).
Topic 6.1 · Space Physics

The Earth and the Solar System

Why we have days, seasons and phases of the Moon, what is in the Solar System and how it formed, and how gravity controls the orbits. Expect short recall questions plus calculations with orbital speed and the time light takes to travel.

The Earth, the Sun and the Moon

MotionTime takenWhat it explains
The Earth spins on its axisAbout 24 hoursDay and night, and why the Sun appears to move across the sky from east to west each day. The Sun isn’t moving round us: we are turning.
The Earth orbits the SunAbout 365 daysThe seasons, because the Earth’s axis is tilted (see below)
The Moon orbits the EarthAbout one month (about 27–29 days)The cycle of the phases of the Moon

Seasons

The Earth’s axis is tilted (by about 23°) and always points the same way in space as the Earth orbits the Sun. When your hemisphere is tilted towards the Sun, it is summer: the Sun is higher in the sky, its energy is more concentrated on each square metre of ground and the days are longer. Six months later your hemisphere is tilted away from the Sun and it is winter.

Common Mistake
Saying summer happens because the Earth is closer to the Sun. The distance hardly changes. It is the tilt that matters, which is why the two hemispheres have opposite seasons at the same time.

Phases of the Moon

  • The Moon gives out no light of its own. We see it because it reflects sunlight.
  • The half of the Moon facing the Sun is always lit. As the Moon orbits the Earth, we see different amounts of that lit half.
  • New Moon: the Moon is between the Earth and the Sun, so its lit side faces away from us and we see almost nothing.
  • Full Moon: the Earth is between the Sun and the Moon, so we see the whole lit half.
  • The cycle from new Moon to full Moon and back takes about a month, showing that the Moon orbits the Earth once a month.

What is in the Solar System

  • One star: the Sun.
  • Eight planets orbiting the Sun. In order from the Sun: Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune.
  • Minor planets orbiting the Sun, including dwarf planets such as Pluto, and asteroids in the asteroid belt between Mars and Jupiter.
  • Moons (natural satellites), which orbit planets.
  • Smaller bodies, including comets: lumps of ice and dust with very stretched (elliptical) orbits.
My Very Easy Method Just Speeds Up Naming — the planets in order from the Sun.

Inner and outer planets

Inner four (Mercury to Mars)Outer four (Jupiter to Neptune)
Made ofRock (and metal)Mostly gas (gas giants)
SizeSmallLarge

How the Solar System formed (the accretion model)

1
A cloud of gas and dustThe Solar System began as a huge cloud of gas and dust in space, which collapsed under its own gravity.
2
A spinning disc formsMost of the material fell to the centre and formed the Sun. The rest formed a spinning disc around it.
3
Particles clump together (accretion)Gravity pulled particles in the disc together into larger and larger lumps, which became the planets.
4
Rocky inside, gas outsideNear the Sun it was too hot for gases and ices to collect, so only rock and metal could clump together, making small rocky planets. Further out it was cold enough for gases and ice to collect too, so the outer planets grew much larger and are mostly gas.

Light travelling across the Solar System

Distances in space are so large that even light takes time to cross them. Use speed = distance ÷ time with the speed of light, 3.0 × 108 m/s.

Worked example
The Earth is 1.5 × 1011 m from the Sun. How long does sunlight take to reach the Earth?
time = distance ÷ speed = 1.5 × 1011 ÷ 3.0 × 108
time = 500 s (just over 8 minutes)

Gravity and orbits

  • The gravitational attraction of the Sun is the force that keeps the planets, minor planets and comets in orbit.
  • Planets, minor planets and comets move in elliptical orbits (stretched circles). Most planets’ orbits are very nearly circular; comets’ are very stretched.

Using planetary data

Exam questions often give a table of data about the planets (distance from the Sun, orbital time, density, surface temperature, gravitational field strength) and ask you to spot patterns. Look for:

  • The further a planet is from the Sun, the longer its orbit takes and (generally) the colder its surface. Venus is the exception for temperature: its thick carbon dioxide atmosphere traps energy.
  • The inner rocky planets have higher densities than the outer gas giants.
  • Planets with more mass have a stronger gravitational field at their surface (Jupiter’s is the strongest).
Examiner Tip
When describing a pattern from data, quote numbers from the table to back it up, and mention any planet that doesn’t fit the pattern.

Supplement Gravitational fields

  • The gravitational field strength at the surface of a planet depends on the planet’s mass.
  • The field around a planet (or the Sun) gets weaker as the distance increases.
  • The Sun contains most of the mass of the Solar System (over 99%). This is why everything orbits the Sun.
  • Further from the Sun, its gravitational field is weaker, so the planets’ orbital speeds are lower and their orbits take much longer.

Supplement Orbital speed

v = 2πr ÷ T
v
Average orbital speed, in m/s
r
Average radius of the orbit, in m
T
Orbital period (time for one orbit), in s

2πr is the distance round a circular orbit, so this is just speed = distance ÷ time.

Worked example
The Earth orbits the Sun at an average radius of 1.5 × 1011 m once every 365 days. Calculate its average orbital speed. [3]
T = 365 × 24 × 60 × 60 = 3.15 × 107 s
v = 2πr ÷ T = 2 × π × 1.5 × 1011 ÷ 3.15 × 107
v = 3.0 × 104 m/s (30 km/s)
Common Mistake
Leaving T in days or hours, or r in km. Convert to seconds and metres first (km × 1000).

Supplement Speed in an elliptical orbit

  • An object in an elliptical orbit (such as a comet) moves fastest when it is closest to the Sun and slowest when it is furthest away.
  • Why (conservation of energy): as the comet moves towards the Sun, it loses gravitational potential energy, which is converted to kinetic energy, so it speeds up. As it moves away, kinetic energy is converted back to gravitational potential energy, so it slows down. The total energy stays the same.
  • In a circular orbit the distance from the Sun stays the same, so the speed is constant, but the velocity changes all the time because the direction of motion keeps changing.

Quick Checklist

  • I can explain day and night, the Sun’s apparent motion, the seasons and the phases of the Moon.
  • I can list what the Solar System contains and name the planets in order.
  • I can compare inner and outer planets and explain the difference with the accretion model.
  • I can calculate how long light takes to travel between objects in space.
  • I can state that the Sun’s gravity keeps objects in elliptical orbits and spot patterns in planetary data.
  • I can explain how gravitational field strength depends on mass and distance, and why planets orbit the Sun (Supplement).
  • I can use v = 2πr ÷ T (Supplement).
  • I can explain why a comet speeds up near the Sun using conservation of energy (Supplement).
Topic 6.2 · Space Physics

Stars and the Universe

What the Sun is and what powers it, how stars are born and die, how big the Universe is, and the evidence that it began with the Big Bang.

The Sun

  • The Sun is a star of medium size.
  • It is made mostly of hydrogen and helium.
  • It radiates most of its energy as infrared, visible light and ultraviolet. Visible light is the peak; infrared has longer wavelengths and ultraviolet shorter.
  • Stars are powered by nuclear reactions that release energy. In stable stars like the Sun, the reaction is the fusion of hydrogen nuclei into helium.

Galaxies and the light-year

  • A galaxy is made up of many billions of stars.
  • The Sun is one of the stars in our galaxy, the Milky Way.
  • Other stars in the Milky Way are much further from Earth than any planet. The nearest, Proxima Centauri, is about 4 light-years away.
  • The Milky Way is one of many billions of galaxies in the Universe. Its diameter is about 100 000 light-years.

A light-year is the distance light travels through space in one year: about 9.5 × 1015 m.

Common Mistake
A light-year is a distance, not a time, even though it has “year” in the name.
Worked example
Show that one light-year is about 9.5 × 1015 m.
One year = 365 × 24 × 60 × 60 = 3.15 × 107 s
distance = speed × time = 3.0 × 108 × 3.15 × 107 = 9.5 × 1015 m

Supplement The life cycle of a star

Nebula(gas and dust) Protostar Stable star(H fusion) like the Sun massive Red giant Planetarynebula White dwarf Redsupergiant Supernova Neutron staror black hole dust and heavy elements form new stars and planets
The path a star follows after its stable stage depends on its mass.
1
NebulaA star forms from an interstellar cloud of gas and dust, mostly hydrogen, which collapses under gravity.
2
ProtostarAs the cloud collapses, its temperature rises. A protostar is unstable: it is still collapsing and heating up.
3
Stable starWhen the centre is hot enough, hydrogen fusion begins. The star is stable when the inward force of gravity is balanced by the outward force due to the high temperature in its centre. It stays like this for most of its life.
4
Running out of hydrogenWhen most of the hydrogen in the core has been used up, the star swells. A star like the Sun becomes a red giant; a much more massive star becomes a red supergiant.
5
Smaller stars (like the Sun)The red giant throws off its outer layers as a planetary nebula, leaving a small, hot core called a white dwarf.
6
Massive starsThe red supergiant explodes as a supernova, leaving a neutron star or, for the most massive stars, a black hole.
7
RecyclingA supernova throws out a nebula containing hydrogen and new, heavier elements. This material may later form new stars with orbiting planets. The Solar System formed from material like this.
Common Mistake
Mixing up the two nebulas. A planetary nebula comes from a red giant (smaller stars) and has nothing to do with planets. A supernova comes only from massive stars (red supergiants).

The expanding Universe and redshift

  • Redshift is an increase in the observed wavelength of electromagnetic radiation from stars and galaxies that are moving away from us. The light is shifted towards the red end of the spectrum.
  • Light from distant galaxies is redshifted compared with light from the same elements on Earth. So the galaxies are moving away from us.
  • This shows the Universe is expanding and supports the Big Bang Theory: the Universe began from a single point a long time ago and has been expanding ever since.

Supplement Cosmic microwave background radiation (CMBR)

  • The CMBR is microwave radiation of a specific frequency that is detected coming from every direction in space.
  • It was produced shortly after the Universe formed, when the Universe was extremely hot. As the Universe expanded, the wavelength of this radiation was stretched until it reached the microwave region.
  • It is further evidence for the Big Bang.

Supplement The Hubble constant and the age of the Universe

  • The speed v at which a galaxy is moving away is found from the change in wavelength of its light (its redshift).
  • The distance d to a far galaxy can be found from the brightness of a supernova in it: supernovae of a particular type all have about the same true brightness, so a dimmer one is further away.
  • The further away a galaxy is, the faster it is moving away. The ratio is the Hubble constant, H0, currently estimated at about 2.2 × 10−18 per second.
H0 = v ÷ d

On a graph of speed (y-axis) against distance (x-axis) for galaxies, the gradient is H0.

age of the Universe ≈ d ÷ v = 1 ÷ H0

Why: if a galaxy has always moved away at speed v, then d ÷ v is the time it has taken to travel distance d from the point where everything started. Because d ÷ v is the same for every galaxy, everything was together at a single point at that time. This is evidence that the Universe expanded from a single point.

Worked example
A galaxy is moving away from the Earth at 6.6 × 106 m/s. Taking H0 = 2.2 × 10−18 /s, find (a) its distance and (b) the age of the Universe in years.
(a) d = v ÷ H0 = 6.6 × 106 ÷ 2.2 × 10−18 = 3.0 × 1024 m
(b) age = 1 ÷ H0 = 1 ÷ 2.2 × 10−18 = 4.5 × 1017 s
In years: 4.5 × 1017 ÷ 3.15 × 107 = 1.4 × 1010 years (about 14 billion years)

Quick Checklist

  • I can describe the Sun: size, composition, the radiation it emits and how fusion powers it.
  • I can describe galaxies and the Milky Way, and define a light-year.
  • I can describe the life cycle of stars of different masses (Supplement).
  • I can describe redshift and explain how it supports an expanding Universe and the Big Bang.
  • I can describe the CMBR and explain its origin (Supplement).
  • I can use H0 = v ÷ d, describe how v and d are measured, and estimate the age of the Universe as 1 ÷ H0 (Supplement).
Reference

Key Equations

Every equation from the topics on this page in one place. You need to recall these: the 0625 exam does not give you a formula sheet.

EquationSymbols and unitsTopic
T = θ + 273T in K, θ in °C2.1
p = F ÷ A Supplementpressure (Pa), force (N), area (m2)2.1
pV = constant, p1V1 = p2V2 SupplementFixed mass of gas at constant temperature2.1
ΔE = m c Δθ Supplementenergy (J), mass (kg), c in J/(kg °C), temperature change (°C)2.2
v = f λspeed (m/s), frequency (Hz), wavelength (m)3.1
n = sin i ÷ sin r Supplementrefractive index (no units)3.2
n = 1 ÷ sin c Supplementc = critical angle3.2
speed = distance ÷ timeFor echoes, distance = 2 × distance to the reflector. Also for light crossing space3.4, 6.1
v = 2πr ÷ T Supplementorbital speed (m/s), orbit radius (m), period (s)6.1
H0 = v ÷ d SupplementHubble constant (per s), speed of galaxy (m/s), distance (m)6.2
age of Universe ≈ 1 ÷ H0 Supplementin s; divide by 3.15 × 107 for years6.2

Numbers to remember

Absolute zero
−273 °C = 0 K
Water
Melts at 0 °C, boils at 100 °C
Speed of EM waves
3.0 × 108 m/s in a vacuum
Speed of sound in air
330–350 m/s
Human hearing
20 Hz to 20 kHz
Ultrasound
Above 20 kHz
Light-year
9.5 × 1015 m (a distance)
Hubble constant
About 2.2 × 10−18 per second
Earth
Spins in 24 h, orbits in 365 days; Moon orbits in about a month
Examiner Tip
In calculations, write the equation first, then substitute the numbers, then give the answer with its unit. If you make an arithmetic slip, the first two steps can still earn marks.

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